Computer and Video Games

Results: 221



#Item
21Software / PlayStation / Windows games / Video games / Interpol: The Trail of Dr. Chaos / TikGames / Creat Studios / PlayStation 3 / PlayStation Network / Video game development / Sony Computer Entertainment / Video game developers

For Immediate Release Note to editors: Screenshots are now available for download at http://creatstudios.com/screens.html TIKGAMES AND CREAT STUDIOS ANNOUNCE

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Source URL: www.creatstudio.com

Language: English - Date: 2009-09-10 13:25:34
22Fictional cyborgs / Star Wars: Republic / Force / Sith / Darth Vader / Star Wars computer and video games / Fiction / Star Wars / Jedi

MHA:36 PM

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Source URL: www.tabpi.org

Language: English - Date: 2007-08-14 07:59:00
23Internet café / Development / Digital technology / Internet / Information and communication technologies for development / Online game / Video game culture / Serious game / Video game / Technology / Communication / Information technology

1 Paper 230 Computer Games in the Developing World: The Value of Non-Instrumental Engagement with ICTs, or Taking Play Seriously

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Source URL: bethkolko.files.wordpress.com

Language: English - Date: 2013-01-14 16:04:52
24Portal / First-person shooters / Puzzle video games / Source engine games / Windows games / Filing / Web portal / World Health Organization Framework Convention on Tobacco Control / Portable Document Format / Digital media / Computer graphics / Games

Portal Change Advisory Board Report Recommendations to the Florida Court EFiling Portal Authority Board This document contains a complete list and supporting documentation of requested Portal modifications that has been

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Source URL: www.flclerks.com

Language: English - Date: 2015-05-18 12:12:30
25Usability / Technology / Games / Persona / Design / User / Marketing / User-centered design / Human–computer interaction / Technical communication / Role-playing video games

Persona Research Personas are profiles developed to represent both the needs and personal characteristics of Website visitors. Each persona describes the behaviors, goals, skills and attitudes of a real user group. Perso

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Source URL: www.evocinsights.com

Language: English - Date: 2014-10-22 12:23:22
26Usability / Role-playing video games / Collaboration / Technology / Communication / Persona / User-centered design / Collaborative software / Cognitive walkthrough / Human–computer interaction / Technical communication / Human–computer interaction

Comparing Collaboration and Individual Personas for the Design and Evaluation of Collaboration Software Tejinder K. Judge1 Google Inc. Mountain View, CA, USA

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Source URL: www.taramatthews.org

Language: English - Date: 2013-06-28 17:48:37
27Application software / Windows games / Linux games / Logic puzzles / ZX Spectrum games / Sokoban / LIT / Procedural generation / PSPACE-complete / Puzzle video games / Digital media / Games

Proceedings of the 6th Annual North American Conference on AI and Simulation in Games (GAMEON-NA), pp. 5-12, PROCEDURAL GENERATION OF SOKOBAN LEVELS Joshua Taylor and Ian Parberry Dept. of Computer Science & Engin

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Source URL: larc.unt.edu

Language: English - Date: 2011-09-22 17:21:08
28Microsoft Windows / Computing / Computer architecture / Windows NT / Windows Vista / Video games / Advanced Micro Devices / IL-2 Sturmovik: Cliffs of Dover / RFactor 2 / Software / Windows games / Windows XP

Catalyst®EX Workstation Requirements For CatalystEX version 4.2 and greater: Operating System: Microsoft Windows 7, Microsoft Windows Vista, Microsoft Windows XP Professional,

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Source URL: www.kishwaukeecollege.edu

Language: English - Date: 2013-10-24 18:13:38
29Games / Platform games / Art games / Puzzle video games / Side-scrolling video games / LittleBigPlanet 2 / Media Molecule / PlayStation 3 / Modding / Sony Computer Entertainment / Digital media / LittleBigPlanet

Keilen 1 Platformer as Platform: LittleBigPlanet and the Limits of Protocol Brian Keilen University of Wisconsin-Milwaukee

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Source URL: meaningfulplay.msu.edu

Language: English - Date: 2014-10-16 14:25:58
30Optics / 3D modeling / Polygonal modeling / Polygon / Tessellation / Computer graphics / Texture mapping / Subdivision surface / Adaptive mesh refinement / 3D computer graphics / Imaging / Visual arts

Proceedings of the 6th Annual North American Conference on AI and Simulation in Games (GAMEON-NA), pp, EUROSIS, Troy, NY, FAST, BELIEVABLE REAL-TIME RENDERING OF BURNING LOW-POLYGON OBJECTS IN VIDEO GAMES D

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Source URL: larc.unt.edu

Language: English - Date: 2011-09-22 17:20:53
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